All your Thingy Flip files — free to download and print
Download and print any game card to play with your Thingy Flip. Each card shows the full game map for all 4 sides — Orange, Red, Purple, and Black.
Week 4. Pick your team colour, hit Pass 1, 2 & 3 for a shot at goal. Add up goals to win.
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Bowl, Bat, Field, Score — in order! Mark down your tallies across Orange, Red, Purple & Black sides.
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Cross off each piece you hit. King last, thumbs down = other player's turn. Bad toss = other player's turn.
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Week 7. Deck of cards required. Deal with skill, not luck. Map to any side.
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Pick Smalls or Stripes! Mark off balls. Black last to win. 4 games on one card.
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36 holes across 4 sides. Mark off your holes in order. First to finish wins!
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Race to a 4-digit number — add, minus, divide, or times. Or invent your own games. STEM.
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Toss the dice, name the ratio you land on. Name all to WIN! STEM activity.
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Toss 8 times to get your letters and scores. Make as many words as you can. Add up BONUS points separately.
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Week 5. For ages 8 to 80. Do the exercise you land on. STEM fitness game.
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9 sports in one! Soccer, Basketball, Footy, Cricket, Gym, Chair Gym, Pool & Snooker, Tennis, Tricks.
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Mark your landing spot on the sheet. Take turns — 3 in a row wins! Up to 4 players.
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Week 1. 2+ players. Drop the sack to the back, King uses non-dominant hand. Vote if catchable or not.
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Plan your own game invention! Fill in the game name, inventor, rules, and design your own sides.
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Thingy Flip has landed — Mad Flippin Fun! Helps develop focus, concentration, coordination, social skills, self esteem, teamwork, listening, invention, creativity.
⬇ Download Game CardDownload and print your achievement certificate for each level. Perfect for presenting at school assembly!
Complete 10x side to side right hand, 10x left hand, and 1x 5 sides right hand to earn your Yellow Licence.
⬇ Download Yellow Certificate View training tasks →
Complete 25x side to side both hands, 2x 5 sides, 5x knee bump, and 5x under leg catch to earn your Orange Licence.
⬇ Download Orange Certificate View training tasks →
Complete 50x side to side both hands, 3x 5 sides, 5x elbow bump, and 5x over arm to earn your Red Licence.
⬇ Download Red Certificate View training tasks →
Complete 75x side to side both hands, 4x 5 sides, 5x hand swap, and 5x 180° overhead to earn your Purple Licence.
⬇ Download Purple Certificate View training tasks →
Complete 100x side to side both hands, 5x 5 sides, 5x 360° overhead, and 5x kick & catch to earn your Black Licence.
⬇ Download Black Certificate View training tasks →Everything you need to get started with the Thingy Flip program.
The complete Thingy Flip program guide — how to set up, how to train, and how to progress through all 5 licence levels.
⬇ Download Directions (DOCX)Your welcome guide to the Thingy Flip program — a great starting point for new customers.
⬇ Download Welcome Guide (DOCX)Track your eye-hand coordination progress over 6 weeks. The SEEQ Test gives you a score out of 100 to measure improvement.
⬇ Download SEEQ Test (XLSX)Purchase the program to get your Thingy Flip delivered and unlock full access to all training content.
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