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Why Kids Are Leaving Sports at An Early Age

dom • Nov 15, 2021

Why Kids Are Leaving Sports at An Early Age

Apart from the obvious answer. DEVICES

As children approach high school, the youth sports system evolves to meet the needs of more active athletes, and the demands put on them rise. Many kids who left at 14 are thought to be the ones who wouldn't have made a varsity team in high school anyway. Many that hang around discover that being a part of a project necessitates a greater time and effort dedication. Increased participation in less intense activities was linked to higher IQ, but neither vigorous sports nor walking were linked to higher IQ (Alexandru Szabo et al., 2020). The relationships with vigorous exercise at work or at home are curvilinear, with both more and less activity correlated with lower IQ. There has been a tacit assumption that physical fitness is related to intellectual ability since the time of the ancient Greeks.


Any children are naturally gifted athletes, and most are not. If they compete in sports, several points are recorded for their accomplishments. But what if it was regarded as a necessary and routine part of the curriculum? This is very important to us! Later, we'll talk about brain function and how it relates to motor skills and learning. It's all connected, which is one of the reasons Thingy Flip was created. We want to close the distance so that kids engage in more physical learning and spend less time on their computers (Sittikraipong et al., 2020). Thingy Flip was developed to fill a void in the market for fun hand-eye coordination games for children. The goal is to boost children's brainpower and help them learn skills in a fun way. Consider how many new brain pathways you'll need to master to grab on both sides of your hands.


We've had a significant drop in activity rates in just the last decade. When technology advances, children's pastimes begin to revolve around staring at a computer screen rather than being involved outdoors (Candra et al., 2020). Dominic See invented the Thingy Flip in response to a decrease in hand-eye coordination and IQ. The Thingy Flip is a game that makes learning hand-eye coordination and movement enjoyable. Aside from that, a number of experiments have backed up the idea that hand-eye coordination is challenged beyond the straightforward catch and throw. The Thingy Flip puts your brain to the test in a way you've never seen before.

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