The Hyper Eye Hand Coordination
WAS $99
FLIPPIN MAD OFFER $49
Includes 12 months access to the Thingy Flip Web App with access to all the Training Videos, Reward Licence to print and put on your wall, Print all Reward games like Tic Tak Toe, Soccer, Pool, Snooker, Golf, Flip 8, Cricket, Cards, Word games, Flippin Gym, and more.
We Guarantee you will level up or get double your money back. YES thats right send us a 30 minute video off you not leveling up or improving. To get your money back.
WAS $99
FLIPPIN MAD OFFER $49
The Thingy Flip Neuro Coach Unlocks the full potential of your brain with our innovative brain health toy. Its like a Toothbrush for the Brain with Hyper eye hand coordination, 5 minutes equals a set of tennis with 270 shots on average. Our mission is to empower individuals like you to enhance your cognitive abilities, improve eye-hand coordination, and create new neural pathways.
With the Thingy Flip Neuro Coach, you can embark on a journey of self-improvement and cognitive fitness from the comfort of your own home. Our app/program is like a Neuro Coach because it provides downloadable licenses that you can print and proudly display on your bedroom wall. Each license represents a milestone in your brain health journey, a testament to your dedication and progress & spurring you on like a good coach should.
But that's not all - every license you gain comes with exciting games rewards you can play on the Thingy Flip games platform, engaging games designed to challenge and stimulate your Neural pathways & brain. These game rewards can be easily downloaded and printed, allowing you to enjoy the benefits of your achievements in a tangible way & again spurring you on like a good neuro coach should.
Imagine waking up each day, surrounded by your hard-earned licenses, a visual reminder of your commitment to personal growth. As you gaze upon them, you'll be motivated to continue your daily workouts, spending just five minutes, twice a day, honing your eye-hand coordination skills and nurturing your brain's health.
Neuro Coach is more than just an app/program – it's your personal brain trainer and mentor. With our guidance and the gamified rewards system, you'll experience the thrill of progress and witness the transformation of your cognitive abilities over time.
So, are you ready to embark on this exciting brain health journey? Buy a Thingy Flip Neuro Coach today and unlock the limitless potential of your mind. Let's create new neural pathways together and elevate your brain to new heights of excellence.
Start your cognitive fitness adventure with Thingy Flip Neuro Coach now!
Are your kids on devices all the time. Play The Thingy Flip any where any time. Even when waiting for a game to load. At 120 reps per minute it will keep their brains connected.
We all did maths tests and english tests, But we never did eye hand coordination tests. And Yet its the first thing we learn when we start to crawl. Developing it to the highest degree is our job.
Using our licence system you can develope your eye hand coordination to the highest level Black Licence.
Its never been done before. Teaching your child how to toss and catch using FEEL. With 2 Thingy Flips joined together you can convay your eye hand coordination into your child by FEELING. See videos
Its never been done before tossing and catching on 5 sides of each hand.
Your brain will get the best workout, It looks simple but its a real brain twister creating new neuro pathways. See video link below
Our catching tray will have your kids tossing and catching in now time.
You can even use your childs favorite soft toy to toss and catch.
Whether your a Cricketer or Tennis player the Thingy Flip will help you gain better Eye Hand Coordination.
We can improve anyones eye hand coordination even Professional sports people.
Developing kids Focus and Concentration helps them in school & home life.
See Dominic See story of how the Thingy Flip was invented.
In a short space of time, my daughter has improved her hand eye coordination skills considerably by utilising the Thingy Flip. She can see improvements in her own ability and enjoys practising to catch objects by manipulating the box using her hands to control moving items. I give the Thingy Flip a 10 out of 10.
Sylvia, Kirrawee.
Thingy flip is fabulous!!! My son loves it and we have noticed an improvement in his focus since learning it. Dominic is passionate and encouraging and I can't wait to see more thingy flips everywhere used as an important part of children's skill building and brain development. What a great and fun way to learn to increase mental focus!
I give the Thingy Flip a 10 out of 10
Lindsey, Sutherland Shire
My son Jack during year seven was taken out of mainstream classes and put into a Life Skills program. Over time, and working considtently with the Thingy Flip he achieved the highest level being the Black Level Licence, and has learnt how to do all the tricks. He absolutly loves it. 12 months later my son is back in the mainstream class and has since achieved a B in maths. Now, as a result he can focus better and concentrate easier on his school work.
I too, am using the Thingy Flip and are catching balls at Indoor cricket that I have never cought before. I keep surpricing myself time and time again with what we have been achieving. I have found myself to be more focused overall in life and we couldn't be happier.
Dominic See
My primary school aged boys have loved the challenge of playing with The Thingy Flip.
My 10 year old practised everyday for one week and went from 1 catch to 120 catches in a row.
He’s now taught himself elbow, leg and head bumps too.
Thank you Dom for inventing such a cool activity that has got my boys off the couch and away from their screens
Belinda, Your Boys & Mine a 10 out of 10
ONCE YOU HAVE AN ORANGE LICENCE YOU QUALIFY TO PLAY
BOX BALL
This is one of the ultimate Thingy Flip games
It's just like hand ball but if you drop the sack you go to the back. There can be up to 4 or more players on the field and line of other players waiting for a turn.
Rules:
The King decides on what version of the game is played.
Version 1
Dictator version = The king decides if a toss to another player was catchable.
If YES, the person receiving the ball goes to the back
If NO, the person tossing the sack goes to the back.
Version 2.
Democratic version = All players vote if the sack was catchable.
If YES, the person receiving the ball goes to the back
If NO, the person tossing the sack goes to the back.